Doom Multiplayer Beta First Impressions
Let me tell you something about my history with Doom before we get into this interesting post that you the fans will love. DOOM was part of my life when I was just a little cub, I got onto my uncle’s computer which had some interesting titles, but I clicked on DOOM out of all them. Being as young as I was, I feared any horror-related situations, DOOM kind of gave me that extra edge against the monsters which made me brave and to know that there was a way to stop the demon horde with badass weaponry. This was before any other first person shooter that I’ve experienced, even before Wolfenstein, for me it was DOOM. One man alone in a hellish world facing off against all things that have one goal: to kill you. Exciting right? Let’s go to my video now.
The two game modes featured in the Beta, Team Deathmatch and Warparth, were quite intense. I did feel the nostalgia of FPS games of the old days. It had the feel of Unreal Tournament and a bit of old school Halo combat. It is simple but can become hectic real fast. The weaponry is made to be brutal for the DOOM setting and that’s what I enjoy most about the franchise. They hold nothing back when it comes to the blood and gore of their games. I even enjoyed the option of “Demon Possession” which can turn the tide to any game, but in one match the other players did hide very well to avoid confronting me.
Warpath is a mobile king of the hill or mobile hardpoint style game. This is a unique way to play the game, but the scoring system is a bit weird to me. It seems you can only accumulate points if you capture the point and not just stand in it. You will also be rewarded for defending. I have held it for a long time thinking that I was doing a bit of both gathering enough points for the team. However, it only marked me down for only capturing it twice. Eh, it is not that big of a deal, but at least I am aware of what to expect next time. This was my favorite then TDM and since the action comes to you, it makes it easier to attack and defend within the objective. There are also side objectives that you have to accomplish and they do not seem too ridiculous where it might be impossible. Warpath I will see a lot of you when the game releases.
It is the classic game mode for any FPS title. You play to kill and that is all there is to worry about. You will have to be strategic and stick with your team as you go through this bloody adventure. The idea is to collect, grab and ambush your opponents as best as possible and when that Demon Possession feature pops up, run to it as fast as possible. As I stated earlier that boss mode will change the tide of the game quickly with its twin shoulder rockets that do one shot kills.
Utilizing the portals and warp holes can make great traps for opponents chasing you down. In the end, always count your bullets and be ready to haul your butt to the nearest ammo crate or health box.
I believe that DOOM is a strong game on its own, but after checking out the multiplayer modes, I feel it is a nice added addition to the replay value. You can get into some bloody antics with this Multiplayer Feature which some decent customization perks and hack modules to unlock to give you the advantage in the combat. They are timed so be sure when you want to utilize them properly. I think in the end this full package will be worth the buy.
DOOM releases on May 13 on Microsoft Windows, PlayStation 4, and Xbox One. That means you have little less than a month to prep for the most hellish game of your life. Stay frosty gamers!